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Pier Solar and the Great Architects

Tavern RPG was yesterday. Today is Pier Solar and the Great Architects (external link).

The Tavern RPG team has moved on; I doubt that this old homepage on the Inn will get any updates anymore. It will merely serve as a reference for the history of Pier Solar.

Head over to their new website now by clicking on the image below:



Overview

Hello friends of Eidolon's Inn,
this is the home of a project that was born in our Message Board: The Tavern!

As many of you may know, Eidolon's Inn is one of the largest, if not THE largest Sega programming resource available on the net. This is why many emulator authors and amateur game developers come here to seek for answers and share their knowledge in the Tavern.

Somehow the regular members of our message board came up with the idea to make a game for a Sega platform. Most votes were for an RPG, and so the Tavern RPG project was born.

Right here on this very site we will describe the project, the progress and how to join our team.

Feel free to discuss here : http://www.eidolons-inn.net/tiki-view_forum.php?forumId=6 (external link) :)

Help Needed

Did you always dream making an RPG during the 16 bit era? This is your great chance to become part of the history, by joining TRPG Team.

Our team is composed by skilled graphic designers, programmers, music composers and strory writers, but there is still a place for you!

Now that Tavern RPG will enter in the game development mode, we will need people to help with the map designs, game script, storyboards and conceptual art drawings, sound fx creators, ideas for side quests and much, much more.

So if you are interested, don't loose any time and contact Fonzie or me (TulioAdriano) using the private message system of Eidolons-Inn? or leave your message on the Tavern RPG message board.

What's new?


July update   (Zebbe, Supreme Overlord of Doomhttp://www.blogger.com/profile/13067575979107794733noreply@blogger.com, 2010-07-13T11:31:00.004-05:00)
Hello all,

We have worked like crazy for the last month. With our focus on tweaking monster and fight statistics and killing bugs, we are confident to say the bugs are all dead, except for the "hidden" ones. We need help in finding them. If you are up to it, please see this link:

http://www.piersolar.com/board/viewtopic.php?f=11&t=788

Regards,

/Zebbe and the WaterMelon? team
June update   (Zebbe, Supreme Overlord of Doomhttp://www.blogger.com/profile/13067575979107794733noreply@blogger.com, 2010-06-14T08:58:00.003-05:00)
Greetings!

Are you tired of all these updates that says the game is "nearly finished", but not enough to give you a release date? Good, stop reading now.

A few months ago, there was doubt in me that the game would never be finished. Not so now. It is only a question on whether the game will be "near perfect" or "perfect", when it IS released. Testing the fully implented battle system a few days ago, I realize its excitement and clever, innovative features are the last proof to me, as the epic script, beautiful music and state-of-the-art Mega Drive/Genesis graphics have all already wowed me again and again - it's only the last bit of polishing and adjustments left to do. Moving into the next phase of beta testing, we are feeling warm breath of the release in our Quasimodo backs. Powered by more testers and an even more intense working schedule, our state of the mind are feeling the same excitement as during an epic RPG final boss battle!

Also, since you guys have nothing better to do than just lurk at this site waiting, you might as well start writing a poem. Why? Because it is a contest, stupid! See the general section at the board.

Good luck! And remember: one will win, the rest will fail.

/Zebbe and the WaterMelon? team
May update   (Zebbe, Supreme Overlord of Doomhttp://www.blogger.com/profile/13067575979107794733noreply@blogger.com, 2010-05-09T10:36:00.002-05:00)
Hello, friends of Pier Solar!

Sorry about the lack of an update last month - we were busy working on the game! In fact, we still are every day, but as it stands now the game is completed and our focus is put on debuging (fixing glitches, which are nearing extinction and calibrating battles/items and levels) beta testing and translation input.

However, we are still in need of Japanese experts for the corresponding translation input and proof-reading. If you, or a friend of yours, know Japanese and wish to help out, please contact us immediately.

Last but not least, the game is under testing on different Sega endorsed hardware such as the JVC X'Eye, to assure 100% compatibility.

For smaller updates, please check out our Twitter account at: http://twitter.com/watermelongames (external link)

Until next time!

Regards,

/Zebbe and the WaterMelon? team
March update   (Zebbe, Supreme Overlord of Doomhttp://www.blogger.com/profile/13067575979107794733noreply@blogger.com, 2010-03-12T04:50:00.002-06:00)
Heya,

Things are progressing...!

We are now done with the map checking and have moved on to the monster calibrations.

Tulio is scripting the sidequests. In my opinion, a great RPG can lack them, but a fantastic RPG needs them.

A lot of bugs have also been fixed, but don't worry, we'll save some for the final beta testing ;).

Until next time!

/Zebbe and the Water Melon team
February update   (Zebbe, Supreme Overlord of Doomhttp://www.blogger.com/profile/13067575979107794733noreply@blogger.com, 2010-02-15T03:36:00.003-06:00)
Good day,

The beta enrollment is a big success and many talented, excited and helpful people (it seems) have contacted us for the final quality assurance of the game. We have already contacted some of you for some critical tasks, but since there are so many who applied and the fact that the very final beta testing hasn't begun yet, we will contact several more soon. Don't be sad if you haven't been contacted, we are very grateful to everyone who wished to help us with the game, but obviously it is not possible to have everybody who applied as beta testers in the final development phase.

In January, the US version got sold out. The only version left is the Japanese version, which indeed works on your Genesis and PAL Mega Drive. As we've said before, we won't produce more copies of this run, but Pier Solar will be available in the future. In what way or form will be decided when we are done and have released this Mega Drive/Genesis version.

The constant progress with the game is going smoothly. I am almost done with checking the game maps (and Fonzie done with doing the updates), thus they will all be perfect very soon. Lots of other stuff has been made, but let's not get into details.

Until next time!

/Zebbe, WaterMelon? team

-(2008-01-14) - http://www.piersolar.com (external link) new website launched with official game name
-(2007-10-29) - Our teaser is finally out. Watch it here (external link)!
-(2007-09-14) - Interview with the development team on Sega-16 Tavern RPG Team Interview by Sega-16's Zebbe (external link)
-(2007-08-09) - Added the screenshots from the demo, soon to come! cool
-(2007-07-16) - Plot redesign finished. Now starting to script the demo!
-Just refreshed a bit the page, for future update :D

Screenshots of the week :)



The Tavern RPG (PUBLIC)

Below are the sections of the project:

Rpg-Team
Screen Shots
Downloads

About

The whole project belongs to The Tavern comunity, all regulars and our admins.
This site is manteined by Fonzie and Tulio Adriano.


Contributors to this page: TulioAdriano , Uber-Pablo , Pablo and Eidolon .
Page last modified on Wed 07 of Jan., 2009 01:34:45 CET by TulioAdriano.

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Shoutbox

sith-smasher, 02:55 CEST, 2010/07/31: Use your magic wand tom and wizard them into oblivion!
tomman, 00:32 CEST, 2010/07/30: BTW: i'm visitor #499967!
tomman, 00:32 CEST, 2010/07/30: Yup, the ol' broom works. It was some generic "enlarge your website" or something like that in the wiki comments...
turntablist1210, 22:02 CEST, 2010/07/28: Where'd they hit? I didn't notice any spambots in the forum, Hope they bitrot in hell!
Sasha, 04:02 CEST, 2010/07/28: I feel my self bad. :(
tomman, 03:19 CEST, 2010/07/28: Oh boy, ze spambots just hit the Inn. Where is my good ol' broom that i stole from that hot witch?
sith-smasher, 23:15 CEST, 2010/07/21: Well at least you're alive and well Snakey. I was starting to get worried sth bad would have happened.
Pablo, 15:49 CEST, 2010/07/18: Damn... Ok... Hope things get well soon :)
Snake, 03:38 CEST, 2010/07/17: I'm alive. Sorry for my absence, I will try to be around more... RL sucks
turbolad, 01:17 CEST, 2010/07/14: Where is Snake?
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