Author:
Cyan
Vendor: Sunsoft
Genre: RPG
Players: 1
Release: announced
for 1996 (U) - cancelled the same year
Premise: A strange-looking
book titled Myst falls out of the sky, and without warning lands
suddenly at your feet. You open it, and find a picture of a fantastic-looking
island out in the middle of an ocean on the first page. Intrigued,
you run your forefinger across its surface. Suddenly, the world spins
and blurs around you, and you feel as if you are going to throw up.
It is over as quickly as you started, but now you are standing the shore
of the actual island, apparently deserted long ago. There is no way
back, for the picture in the book has turned black and will not work as
before. Your mission - to solve the mystery behind this spectacularly
empty place. Your goal - survival.
Comments: For
years, many professional game critics have been baffled as to the reasons
for the immense popularity of Myst. Some cite Myst
to be an immersing experience that draws the player in and will not let
go. Others cite its clever puzzles to be its key to success.
Debates [as] to the merits of Myst are numerous and heated.
Needless to say, Myst has changed the way players view graphic adventure
games and the way designers make graphic adventure titles. Its lavish
graphics set a new standard to which all graphic adventures titles are
now compared. [One] is hard-pressed not to hear the phrase "Myst-like"
used to describe yet another Myst imitator. (Adventure Collective)
Rating: N/A
Variants: This
would have been a port of the Macintosh original, which was itself ported
to a variety of console platforms and computer systems. Its sole
appearance on a Sega platform wound up being the Saturn instead of Sega
CD.
Sidebars: The
Sega CD conversion had reached the beta testing phase by the time the platform
was in its death throes, so Sunsoft saw no need to release it. Working
developer's copies are known to exist in various forms and in various stages
of completion, however, including playable preproduction beta. My
information comes direct from several programmers who worked on both the
Sega CD and Mega LD versions of the game. |