Sonic
the Hedgehog 4
|
Author:
Sonic Team
Vendor: Sega
Genre: platform
Players: 1
Release: unreleased
- planned for mid-1995 (J)
Premise: Not
a lot is known about this cart, except that Sonic, Tails, and the rest
of the crew are gonna be rendered using 3D workstations. Sonic is
expected to streak onto the 32X sometime in 1995! Sega of Japan's
development team has been working on the game for almost a year. (Game
Players, 12/1994, p. 10)
Comments: Two
months after their "sneak peak," Game Players noted that they had
received a query from Sega wanting to know from where they had obtained
the Sonic 4 screenshots, thus confirming the game's existence.
Rating: N/A
Variants: Game
Players referred to this unreleased
title as Sonic Chaotix. Their mistake in referring to this
game as Sonic Chaotix is understandable, although I have no idea
from where they got the title (perhaps it was from Sega?). Sonic
Chaotix was actually the second official working title of the game
we know as Sonic Crackers, and which eventually became
Kunckles
Chaotix. Unlike the game that Game Players pictured, Chaotix
was definitely a 2D sidescroller in the same vein as earlier Sonic
efforts.
Sidebars: The
four solitary screenshots to the left are provided courtesy of Game
Players magazine (12/1994, p. 20). These stills are actually
taken from an in-house Sega video titled "Sonic Ride" utilizing pre-rendered
graphics that are far more sophisticated than would have been possible
on the 32X. The video was reportedly produced for a simulated amusement
park ride in Japan. "Sonic Ride" can be found as part of the bonus
video archives in the Sonic Jam collection for Sega Saturn.
I also note in passing that according to its creators, Sonic Xtreme
- the legendary lost Sonic game for the Saturn - originated as a 32X showpiece
title. It was moved over to the Saturn once it became obvious that
the 32X didn't have enough horsepower for what the programmers were planning. |