 
Sega
Genesis / Mega Drive
System
information
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History &
Hardware variations
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The
Mark I console
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The
Sega
Genesis was released in Japan on the 29th
of October 1988, and in the USA on the 1st
of September 1989. At that time, no other
console could compete with Sega´s powerful 16-bit system, apart from
the PC-Engine / TurboGrafx-16, perhaps. But due to a lack
of third-party support - especially with the
arrival of the SNES, because many of the major game companies were still
bound to Nintendo because of the contracts they made in the NES era - the
Genesis never became as successful as Nintendo´s 16-bit console.
Nevertheless, about 28,5 million consoles
were sold worldwide, compared to about 48 million SNES consoles. Looking
at the different regions of the world, the Genesis was most successful
in the USA. It
was quite strong in Europe, too (especially Great Britain is famous for
being the European Sega stronghold), but did not succeed very well in Japan,
Nintendo's home country. It was definitely no mistake to buy the console,
as I did in early 1990, shortly after Super Shinobi had been released.
Among the approximetaly 1000 games
which were produced during the Genesis´ lifespan (about 10 years
during 1988-1998)
are a lot of evergreens which deserve to be played even today. |
| There
are three flavors of the standard Genesis. The Mark
I console is a somewhat rectangular affair
with an offset raised circle, and is the only model with a headphone jack
and volume control. The Mark II
console is the now-familiar square low-profile affair with the cartridge
port almost exactly in the middle of the unit. The Mark
III console, also known as the Genesis 3,
is a bargain-basement model that was made under license by Majesco in 1998
that resembles a portable CD player; it is often derisively called "the
hockey puck." The Genesis 3 lacks the expansion port of its predecessors;
hence you cannot use a Sega CD player with it. |
The
Mark II console
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The
Genesis Nomad
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There
are two other names/variations
of the standard Genesis console. The Mega
Drive is the Japanese and European version;
it is identical under the hood, but its case and cartridge styling are
a little different. The Nomad
is a portable Genesis much in the same vein as the Game Gear unit.
Any game designed for one of these consoles will work with the others,
but they may have to be set for the specific market (USA, Japan, Europe)
involved. This usually involves a well-documented hardware modification
to the unit in question. The only Genesis titles that are known not to
work with the Nomad are Phantasy Star MD and Outback Joey. |
| There
are also three known officially licensed clone
consoles - the JVC X'Eye (aka the Wonder Mega,
circa 1993, US$280), the Pioneer MegaDrive module for its CLD-A160 LaserVision
player (circa 1993, US$1600), and an Aiwa portable stereo/Sega CD combo
unit (exact details unknown at this time, but Sega Forever has the picture).
There are also a number of other obscure spinoffs, but I will not deal
with them here. I have seen the Pioneer LaserVision with a MegaDrive
module, but chose to buy a used but still-serviceable JVC X'Eye instead
(I'm looking for a good original copy of the owner's manual, if somebody
has an extra). |
The
Wondermega / JVC X'Eye
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The
Terra Drive
Assumed
Aiwa CSD-GM1
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There
are some other hardware variations of the Sega Genesis, but most of them
were released in Japan only, such as the MegaJet
(a portable Mega Drive without a display) and the Mega
Drive CSD-GM1 (by JVC; details unkown).
But
one rare variation of the Genesis deserves special mentioning: The Sega
Terra Drive. This was an ordinary AMD 386SX
PC (25MHz) with 2MB of RAM - but it had a built-in
Mega Drive as a 16bit ISA cart. In Japan,
it was shipped with a set of development tools which made it possible to
program your own Genesis games without further hassle. However, it wasn't
very successful in Japan, mainly due to its high price (about $3000). The
Terra Drive was sold in Europe by Amstrad with the name "Mega PC". Believe
it or not: I'm one of the lucky guys who owns one of those rare pieces
of hardware. Unfortunately, I own the European version which came without
the development tools. If anyone can supply me with those, please contact
me!
The
Amstrad MegaPC
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Let's
get to the add-on hardware for the "basic" Genesis.
The
most popular add-on was the Sega CD (called
"Mega CD" in Japan and Europe), for which about 250
games were developed. This device is discussed
in detail on my Sega CD page.
The
other important add-on, the Genesis 32X
(called "Super 32X" in Japan and "Mega 32X" in Europe), which was released
in Japan on the 3rd of December 1994,
wasn´t very successful (only about 90
games were released for that device, including
about 10 32X CD games).
It disappeared fast when the Saturn become way more successful in 1995.
With
the help of the so-called Power Base converter
it was possible to play (almost) every single Master System game, which
added another 250 games
to the library of playable games. |
The
Mark III console
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Other
hardware pictures (more info will be added soon)
Pioneer
CLD-A100 - Lasedisc player with PC-Engine and Mega Drive "plug-ins"
Sega
CDX (called Multimega in Europe)
Info
to be updated periodically; last revision: October 3rd 1999
Sega
Edge 16 - Cable Modem used for the Sega Channel in the USA
Sega
Mouse
Sega
VR Helmet (unreleased)
Sega
Master System Converter II
Karaoke
add-on for the Mega CD Mark I (Japan only)
Info
to be updated periodically; last revision: October 3rd 1999
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